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Grade 3 Science Missouri standards Standards

77 standards - Missouri Missouri standards

These are the official Grade 3 Science Missouri Missouri standards — the exact codes and student expectations grade 3 teachers are required to teach and Missouri state test assesses. Browse every standard below, then generate a print-ready, Missouri standards-aligned worksheet, lesson plan, exit ticket, or assessment for any of them in seconds.

Standards

Safety, Law & Ethics

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Social Interactions

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Culture

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Impacts of Computing

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Program Development

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Modularity

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Control

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Variables

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Algorithms

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Algorithms & Programming

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Inference & Models

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Collection, Visualization & Transformation

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Storage

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Data & Analysis

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Cybersecurity

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Network Communication & Organization

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Networks & the Internet

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Troubleshooting

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Hardware & Software

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Computing Systems

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3.AP.A.01

Compare multiple algorithms (sets of step‐by‐step instructions) for accomplishing the same task verbally and kinesthetically, with robot devices or a programming language.

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3.AP.C.01

Collaboratively create a program using control structures (e.g., sequence, conditionals, interactive‐ looping) to make decisions within a program.

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3.AP.M.01

Decompose (break down) the steps needed to solve a problem into precise sequence of instructions.

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3.AP.M.02

With grade appropriate complexity, modify, remix or incorporate portions of an existing program into one's own work, to develop something new or add more advanced features.

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3.AP.PD.01

Use an iterative and collaborative process to plan the development of a program while solving simple problems.

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3.AP.PD.02

Observe intellectual property rights and give appropriate credit when creating or remixing programs.

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3.AP.PD.03

Analyze and debug a program that includes sequencing, repetition and variables in a programming language.

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3.AP.PD.04

Communicate and explain your program development using comments, presentations and interactive demonstrations.

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3.AP.V.01

Create programs that use variables to store and modify grade level appropriate data.

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3.CS.HS.01

Model how information flows through hardware and software to accomplish tasks.

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3.CS.T.01

Identify, using accurate terminology, simple hardware and software problems that may occur during everyday use, discuss problems with peers and adults and apply strategies for solving these problems (e.g., refresh the screen, closing and reopening an application or file, unmuting or adjusting the volume on headphones).

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3.DA.CVT.01

Collect data using various programs and formats (e.g., surveys, forms) and organize the data in various visual formats (e.g., charts, graphs, tables).

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3.DA.IM.01

With guidance, utilize data to make predictions and discuss whether there is adequate data to be useful and to make reliable predictions.

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3.DA.S.01

Recognize that different types of information are stored in different formats that have associated programs (e.g., documents open in a word processor) and varied storage requirements.

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3.IC.C.01

Identify computing technologies that have changed the world and express how those technologies influence, and are influenced by, cultural practices.

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3.IC.C.02

Identify possible problems and how computing devices have built in features for increasing accessibility to all users.

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3.IC.SI.01

Develop a code of conduct, explain and practice grade‐level appropriate behavior and responsibilities while participating in an online community (e.g., responsibilities of being a good digital citizen, private and personal information, showing respect for other people's work). Identify and report inappropriate behavior and know how to report cyberbullying.

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3.IC.SLE.01

Identify types of digital data that may have intellectual property rights that prevent copying or require attribution.

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3.IC.SLE.02

Discuss the importance of a positive digital footprint.

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3.NI.C.01

Identify problems that relate to inappropriate use of computing devices and networks.

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3.NI.NCO.01

Recognize how information changes when sent and received over physical or wireless paths. (Information is broken into smaller parts, sent to the destination and then reassembled into a whole.)

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3.ESS2.D.a

Represent data in tables and graphical displays to describe typical weather conditions expected during a particular season.

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3.ESS2.D.b

Obtain and combine information to describe climates in different regions of the world.

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3.ESS3.B

Make a claim about the merit of an existing design solution (e.g. levies, tornado shelters, sea walls, etc.) that reduces the impacts of a weather-related hazard.

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3.ETS1.A

Define a simple design problem reflecting a need or a want that includes specified criteria for success and constraints on materials, time, or cost.

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3.ETS1.B

Generate and compare multiple possible solutions to a problem based on how well each is likely to meet the criteria and constraints of the problem.

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3.ETS1.C

Plan and carry out fair tests in which variables are controlled and failure points are considered to identify aspects of a model or prototype that can be improved.

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3.LS1.A

Construct an argument with evidence that in a particular ecosystem some organisms -- based on structural adaptations or behaviors -- can survive well, some survive less well, and some cannot survive at all.

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3.LS1.B

Develop a model to compare and contrast observations on the life cycle of different plants and animals.

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3.LS3.A

Construct scientific arguments to support claims that some characteristics of organisms are inherited from parents and some are influenced by the environment.

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3.LS3.B

Use evidence to construct an explanation for how the variations in characteristics among individuals of the same species may provide advantages in surviving and finding mates.

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3.LS3.C

Construct an argument with evidence that in a particular ecosystem some organisms -- based on structural adaptations or behaviors -- can survive well, some survive less well, and some cannot.

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3.LS3.D

Make a claim about the merit of a solution to a problem caused when the environment changes and the types of plants and animals that live there may change.

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3.PS1.A

Predict and investigate that water can change from a liquid to a solid (freeze), and back again (melt), or from a liquid to a gas (evaporation), and back again (condensation) as the result of temperature changes.

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3.PS1.B

Construct an argument with evidence that some changes caused by heating or cooling can be reversed and some cannot.

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3.PS2.B

Plan and conduct investigations to determine the cause and effect relationship of electric or magnetic interactions between two objects not in contact with each other.

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ESS2

Earth's Systems

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ESS2.D

Weather and Climate

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ESS3

Earth and Human Activity

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ESS3.B

Natural Hazards

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ETS1

Engineering Design

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ETS1.A

Defining and Delimiting Engineering Problems

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ETS1.B

Developing Possible Solutions

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ETS1.C

Optimizing the Solution Process

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LS1

From Molecules to Organisms: Structure and Processes

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LS1.A

Structure and Function

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LS1.B

Growth and Development of Organisms

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LS3

Heredity: Inheritance and Variation of Traits

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LS3.A

Inheritance of Traits

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LS3.B

Natural Selection

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LS3.C

Adaptation

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LS3.D

Biodiversity and Humans

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PS1

Matter and Its Interactions

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PS1.A

Structure and Properties of Matter

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PS1.B

Types of Interactions of Matter

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PS2

Motion and Stability: Forces and Interactions

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PS2.B

Types of Interaction

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